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Cannon Fodder : le jeu vidéo de guerre antimilitariste

Abstract : This article addresses the possibilities of ethical and moral reflection regarding video games through the study of Cannon Fodder, a game developed by Sensible Software and published in December 1993. This game, despite its apparent trivialization of war and incentive to kill as many virtual enemies as possible, can be understood, because of its gameplay and formal elements, as a game that aims at transmitting a more nuanced discourse to its players.
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Submitted on : Tuesday, March 6, 2018 - 3:13:56 PM
Last modification on : Tuesday, May 3, 2022 - 2:06:05 PM


  • HAL Id : hal-01724547, version 1


Rémi Cayatte. Cannon Fodder : le jeu vidéo de guerre antimilitariste. Implications philosophiques, Implications philosophiques, 2016, pp.[En ligne]. ⟨hal-01724547⟩



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