Journalisme d’investigation et dispositifs d’information expérientiels. La gamification à des fins d’apprentissage

Abstract : In a context of renewed plasticity of the dispositives of information and of democratization of digital practices and skills, teaching journalism needs to be reassessed in terms of enaction by focus- ing on the development of competencies through the experience and the practice of digital information environments. In this study, we aim to question the use of experiential logics in investigative journalism learning by analyzing two digital dispositives of information that integrate gamification : Pirate Fishing and #Hacked. We rely on the dispositive analysis to examine the interactivity framework staged through the disposition of the gameplay markers, within which modes and postures of appropriation of an expe- rience of investigation are configured likely to legitimize the performative engagement and the intrinsic motivation of the practitioner being placed in a situation similar to a real one.
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https://hal.univ-lorraine.fr/hal-02334119
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Submitted on : Monday, October 28, 2019 - 12:48:58 PM
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Mirela Lazăr, Pierre Morelli. Journalisme d’investigation et dispositifs d’information expérientiels. La gamification à des fins d’apprentissage. Accent Publisher. Information, communication et humanités numériques. Enjeux et défis pour un enrichissement épistémologique, 2019, 978-606-561-203-7. ⟨hal-02334119⟩

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