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Travaux de recherche : Shannon Appelcline, Designers & Dragons. A History of the Roleplaying Game Industry. The 70's, Silver Spring, Evil Hat Production, Planes The Concepts of Spatial, Temporal and Physical Relationships in D&D, 1977. ,
Les forges de la fiction, Shared Fantasy -Role Playing Games as Social Worlds, Chicago, 1983. ,
, Fantasy et panthéon nordique dans Donjons et Dragons », Fantasy Art and Studies, pp.67-76, 2019.
« La mise en scène ludique de l'Histoire : l'époque viking comme cadre de jeu pour Advanced Dungeons and Dragons ,
, Fantasy et Histoire, Épinal, Publications des Imaginales, pp.391-414, 2019.
, « From One High-One to Another: The Acceptance of Óðinn as Preparation for the Acceptance of God », dans Leszek Slupecki et Rudolf Simek (éd.), Conversions: Looking for Ideological Change in the Early Middle Ages, vol.66, pp.55-76, 2013.
, « How High Was the High One ? », dans Stefan Brink
, Theorizing Old Norse Myth, pp.105-129, 2017.
Jon Peterson, Playing at the World: A History of Simulating Wars, People and Fantastic Adventures, from Chess to Role-Playing Games, Prayer and Laughter. Essays on Medieval Scandinavian and Germanic Mythology, Literature, and Culture, Moscou, 2005. ,