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Master thesis

Analyser le rapport entre le joueur et l’espace de jeu par la cartographie Etude de l’interface de carte, ses attributs, et leurs rapports dans la formalisation de l’éthos ludique

Abstract : For the ten last years, the spatial turn in game studies has been focused on the analysis of the game’s space in which the player evolves. Nevertheless, cartography is a theme that is frequently forgotten in such researchs, while it allows another way of thinking the relation to the game’ space, creating new ludics, narratives, and cognitives links. This research explores how cartography may have an influence on ludic attitude, especially on the player’s ludic ethos, by studying the single player open world games from the series The Elder Scrolls. Through the establishment of an analysis grid using criterias from cartography, ludism, and semantism, this work brings insights on the way the map interface, the tools it gives to the player, and its means of picturing the game’s space alter how the player apprehend the game. This research thus explores the different ways cartography can influence players and suggest clues for future searchers.
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https://hal.univ-lorraine.fr/hal-03018946
Contributor : Thèses Ul <>
Submitted on : Monday, November 23, 2020 - 10:37:39 AM
Last modification on : Tuesday, November 24, 2020 - 9:44:50 AM

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  • HAL Id : hal-03018946, version 1

Citation

Lucas Friche. Analyser le rapport entre le joueur et l’espace de jeu par la cartographie Etude de l’interface de carte, ses attributs, et leurs rapports dans la formalisation de l’éthos ludique. Sciences de l'information et de la communication. 2020. ⟨hal-03018946⟩

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