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Master thesis

Expressions de l’éthique du care dans le design de jeux vidéo : récits, performances et éléments de réception : analyses de trois jeux vidéo indépendants canadiens par le prisme du care

Abstract : Videogames cannot be considered only as entertainment or mere distractions. Behind the traditionally fun aspects, subtle messages and systems reflecting values and ethics can be found. Moreover, if these have been thoroughly studied through the lense of ethics such as that of justice, valor or in the sense of whether or not a game should be considered ethical, the “alternative voice” of the ethics of care remains far from the spotlight. As a response to this issue, this dissertation’s purpose is to analyze the ethics of video games from the perspective of care. Here, we examine three video games, Celeste, Kind Words and Wandersong, through the lenses of thematical care, care giving and care receiving. Therefore, from a game perspective, we seek to better understand how the ethics of care could be drawn, conveyed, performed, felt and taught in videogames.
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https://hal.univ-lorraine.fr/hal-03019492
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Submitted on : Monday, November 23, 2020 - 1:48:19 PM
Last modification on : Tuesday, November 24, 2020 - 8:23:05 AM

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  • HAL Id : hal-03019492, version 1

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Florentin Peters. Expressions de l’éthique du care dans le design de jeux vidéo : récits, performances et éléments de réception : analyses de trois jeux vidéo indépendants canadiens par le prisme du care. Sciences de l'information et de la communication. 2020. ⟨hal-03019492⟩

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