Ludologie : jeu, discours, complexité

Abstract : Considering play as an act is assigning it intent and purpose. Its problem is less its identification as play, obvious to everyone, that a problem of communicating the idea of what is being played: « So, what is play ? If no one asks me, I know; but if I want to explain when people ask me, I do not know anymore. » (L. Wittgenstein). More than play, this is a rethoric which is the topic of our research, that is to say this dynamics that involves the act of playing and makes human a player belongs to the intermediate area of experience (D. Winnicott). A rethoric at the interface between human rethoric of play and play rethoric about human, a playful rethoric of the ludic way : a ludology. Approaching play as it express itself, from implicit to explicit, from mythology to literature or epistemic thought about play, leads to focus on the values that play conveys and through it can be recognized, since play is not a form but a modalization: « what we believe is happening » (E. Goffman). From the functions of play, it is possible to organize the playful rethoric and, beyond the simple field of study, to develop a framework of ludologic understanding. This framework no more favours a rethoric over another nor the creation of a new rethoric, but definitely the articulation of the rethorics of play, not emphasizing components but the consistency of their dialogue (S. Genvo), consequence of the dynamics of the ludic way. Indeed, from a complex perspective (E. Morin), all theses rethorics of play do not contradict but complement and fertilize each other, provided we consider them potentially, for what each is likely to point out from the other. As rethoric of play rethoric, ludology is its homothetic, at the interface of human and his play, narration and simulation, time and space where the potentiality that play opens to human is realized in the choice that does not belong entirely to one or to the other, but whose interaction finally makes possible « the exercise of possibilities » (J. Henriot), providing the play, with the accomplishment of human, its condition as its purpose: its playful feature as synonymous with fun. So, undertaking play from a communicational and semiotic point of view makes possible to identify the specificity and scope of human play that embodies the ludic way. Ludology is this rethoric of the rethoric of play as a prospective, projective, creative and experiential way of knowledge that enriches human and social sciences.
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Boris Solinski. Ludologie : jeu, discours, complexité. Sociologie. Université de Lorraine, 2015. Français. ⟨NNT : 2015LORR0129⟩. ⟨tel-01751890⟩

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